The campaign focuses on a derelict cargo ship that has drifted into the Periphery from deep space.Meet two legendary characters from Battletech lore - the Bounty Hunter and the Black Widow of Wolf’s Dragoons.The new COIL Beam generates more energy the further the attacker travels before firing.The Mech Mortar which is the game's first AOE weapon and can destroy multiple units at once. ![]() Eight all-new weapon systems are offered that can be utilized to destroy even the most formidable of enemies in a wide variety of unique ways.A new mech is offered that has been designed exclusively for this expansion.Each classic mech offers unique equipment which reflects both flavor and lore of the original board game.Seven classic Mechs from Battletech's 35-year legacy make a triumphant comeback. ![]() Specific features coming with this expansion include: It'd have to be during that window, though, because Natasha's whereabouts are tied to the rest of the Dragoons as the unit's service with the Combine starts to go south.Battletech revealed that Heavy Metal adds a large amount of new gameplay options. A run down to check out a possible Clan Wolverine sighting would definitely fall into that category. It's this absence that leaves the Dragoons unable to say it wasn't Natasha that wiped out a Combine detachment in Wolves on the Border. (Misha Auburn is interviewing "Natasha" on Tharkad in the original Shrapnel anthology at the same time as Tales of the Black Widow has her burning in towards a Federated Suns research station) and 2) there's some flavor text in Tales of the Black Widow and Wolves on the Border that indicate Natasha went off somewhere for a secret mission. Natasha's availability to be far away from her official duty station on the Combine/Suns border is doable in canon, since 1) there's a body of evidence that Natasha had at least one (possibly more) body doubles. Working backwards from a date given in the House Arano sourcebook, we can place the conclusion of the main campaign in the HBS game in August 3025, so the Heavy Metal storyline has to take place after that. Could it be shoehorned into the canon timeline? The HBS game has a timeframe option from IIRC 3022-3035 depending on how you played (Campaign vs Career) for this to happen. We all know ComStar would have been involved- heck they could have hired the Bounty Hunter to track it down OR used him for a False Flag. and the Dragoons, who send Natasha Kerensky and her company to go destroy all evidence- perhaps out of concern it is one of the Dragoons' mothballed ships. The Bounty Hunter for one, seeing what nifty things he can acquire. and more people hear about the Star League find. They begin moving the jumpship to a more 'secure' location, but the nature of the misjump makes the crew extremely ill. ![]() ![]() A blackmarket operator kidnaps the merchant captain that spotted it (and probably told lots of stories in spaceport bars), and gets it's location for the captain in time to be the first other group at the ship. Ī Kerensky Exodus era Star League ship is found in the deep Periphery, the victim of a supposed misjump. SOME of the mechanics do not work in BTU due to the nature of how things operate in HBS. The HBS Heavy Metal expansion included a flashpoint mini-campaign that had the PCs stumble on a still functioning SLDF computer core, a semi-AI, that had been trying to bring a derelict jumpship to itself.
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